The combo system was also changed, and special moves were even added. Flying sections have been changed to be like in the Battlefront games (at least I think, I haven't actually played them), and 3rd-person shooting sections have been added to mix things up. This game seemed to know it needed to change up gameplay a little to keep things fresh after so many games with the same gameplay, and while the basics are still the same, some new things have been added. Surprisingly, not only did it have enough content, but it managed to be the best LEGO game yet. I was skeptical about this game at first, since it was only based off of 1 movie instead of 3 like the previous LEGO Star Wars games, which meant it could be a quick cash-grab that's light on content. When 2 players are playing, one player gets the entire gamepad screen, the other gets the entire TV screen instead of using split-screen. When 2 players are playing, one player gets the entire gamepad screen, the other NOTE: If you can, get the Wii U versions of all LEGO games. LEGO Star Wars: The Force Awakens is the finest LEGO game in years.Īny concerns I had that the source material would be too thin to carry a full game were soon allayed with extra First Order missions, tie-ins with previous Star Wars movies, comics and cartoons, and diverse roster of characters.Ĭontrol issues and premiums aside, this is a total package that reinforces LEGO among the platform kingpins of the modern era.NOTE: If you can, get the Wii U versions of all LEGO games. LEGO Star Wars: The Force Awakens is a game that doesn't redesign the wheel, but it remains effortlessly fun. You'll also need to cough up a full £7.99 for the entire experience which may seem a bit expensive for a mobile game, but this also includes content in future updates.įortunately, the game is easy-going and always entertaining and there's plenty of extra fun to be had in the optional objectives for each mission. The virtual stick is the more ideal control scheme for the game as the swipe and tap controls can be quite unresponsive and convoluted. In that regard, the game delivers in spades and even manages to expand the lore by explaining plot threads such as how Poe Dameron saved Admiral Ackbar. Of course, it wouldn't be Star Wars without lightsaber duels and spaceship battles, and it certainly wouldn't be a LEGO game without a tone that is firmly tongue-in-cheek. The action feels just as dynamic as a Nathan Drake adventure with the scenery crumbling all around and enemies firing at you. When using an agile character like Rey, you can slide underneath obstacles, surf along the sands, tighten your grip on platforms, and swing between protruding poles. Just like the movie, there's more of an action and adventure feel to the game, only in brick form. This is a creative and interesting method of progressing through the levels while also sticking with familiar trends. Sometimes you need to build kits in a set in order to solve a puzzle, and sometimes you can build a route to a secret like a Red Brick or Minikit. The Force Awakens also features a new multi-build system which lets you build several different constructions from the same set of LEGO bricks. It's an appropriate fit for a film license filled with laser blasts and explosions. Similar to the likes of Gears of War, you can dive behind walls and shoot your blaster at Stormtroopers and fire barrels from a defensive position. New to LEGO Star Wars: The Force Awakens is a coherent cover system. While LEGO Star Wars: The Force Awakens certainly doesn't change that conversation, it does iterate in new ways which make the overall experience much more refreshing. LEGO games are often accused of playing it safe, unlikely to push the boundaries or set benchmarks for their respective genre.
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